Events

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  • Long nights: voyages at night will become slow.
  • [Crew member name] had a brilliant idea. +2 Tp or random amount of XP
  • Clear waters: If water is clear of sharks and such obstacles, speed of ship dramatically increases.
  • Sights of sharks: Ship will stop moving on sight of a shark, then it will slowly move with caution.
  • [Crew member name] is tired of all the pointless sailing. He wants gold.
  • [crew member name] will start bleeding to death (unless you have a bandage)